RAND0M
ACTOR
A Design Tool that Connects Computation and Human Performance
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What is Random Actor?
Random Actor is an interdisciplinary project created by Clay Hopper and James Grady at Boston University, exploring new possibilities for interactive media, performance, and design. The project enables artists, designers, and performers to create dynamic, immersive environments without requiring extensive coding expertise. By incorporating computational vision, projection mapping, MIDI control, and machine learning into an accessible system, Random Actor expands interactive design across contexts ranging from theater to installation and education.
As part of the project, custom software has been developed through multiple phases. Following an initial proof of concept, Paolo Scoppola joined as an artist-in-residence in 2022 and served as the primary author of the core software, developing the system in openFrameworks, with ongoing contributions from additional developers as the project continues to evolve.
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As part of the project, custom software has been developed through multiple phases. Following an initial proof of concept, Paolo Scoppola joined as an artist-in-residence in 2022 and served as the primary author of the core software, developing the system in openFrameworks, with ongoing contributions from additional developers as the project continues to evolve.
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Exit the King
Exit the King featured a groundbreaking theatrical experience that seamlessly blended technology and performance through the Random Actor project. The play, written by Eugène Ionesco and translated by Donald Watson, told the story of King Berenger the First, whose empire crumbled as his life neared its end. The production incorporated custom software developed as part of Random Actor to create live, interactive stage projections that responded to the actor’s movements and voice in real time. Three motion detectors captured performance data, driving dynamic visuals across the backdrop, floor, and the actor himself.
The system used in this production was built on core software authored by Paolo Scoppola, who joined the project as an artist-in-residence in 2022 and served as the primary developer during this phase, working in openFrameworks. Supported by the Shipley Center for Digital Learning & Innovation, this collaboration between art and technology challenged traditional boundaries and opened new possibilities for theater and interactive performance.
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The system used in this production was built on core software authored by Paolo Scoppola, who joined the project as an artist-in-residence in 2022 and served as the primary developer during this phase, working in openFrameworks. Supported by the Shipley Center for Digital Learning & Innovation, this collaboration between art and technology challenged traditional boundaries and opened new possibilities for theater and interactive performance.
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WORKSHOPS
Experience Random Actor through tailored demos and workshops at your university or theater, offering a hands-on opportunity to explore its innovative features and transformative potential in live performances.
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